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Punch this guy |
We start with the crew finding themselves in need of a bit of a respite. As luck would have it, there is a planet nearby that seems like a nice place to hang out. It is lovely and green, but has no animal life at all. Not so much as a single mosquito to interrupt their little vacation. Now I'm no botanist, but it seems to me that plant and animal life seem to go together. But hey this is space, not Earth, so maybe it's different. Nothing to see here.

After some serious flirting with Barrows (are they an item? Who is this chick, anyway?), McCoy aims to prove that none of what they're seeing is real by stepping in front of a charging knight on horseback. It seems like a good plan, until the knight puts a lance through his chest, instantly killing him. The knight is then put down by a pistol that Sulu dreamed up, because in addition to the other problems they're facing, phasers don't work on the planet. Or communications. Or transporters. Because....reasons. Also, chimes. Chimes, chimes, chimes.

Just then Finnegan, the irritating school chum of Kirk's, shows up again. Kirk demands answers and chases him. Then we have a very long and drawn out chase scene which ends in an epic fight between the two. There is music, and heavy breathing, torn clothing, scrapes, and black eyes. It's very long, and all completely pointless. Finnegan has no answers because he is not real. We already went over this Jim, what the hell?
Meanwhile things are growing even more dangerous because some asshole keeps thinking about World War II fighter planes with machine guns. Someone else is conjuring tigers left and right. Kirk gathers everyone, and orders them to stop thinking. That should be easy enough.
Finally, some old guy comes out and explains what is going on. The planet is one large amusement park, designed to provide its visitors with whatever they enjoy. Oh and, McCoy is fine now because they apparently have a cure for death. Kirk figures that's a good enough explanation for him, and instead of fleeing the dangerous place, opens it up to the entire crew for "the best shore leave they've ever had." Sure, if being impaled, shot at, chased by tigers, and beat up by bullies is your idea of fun. Or if you really love CHIMES. Also, I guess the transporters must be working again? Then the whole thing ends with Kirk and crew back on the ship reflecting on their experience, and forcing cliched fake laughter until the credits roll.

Published Mar 24, 2017
FIX THE EPISODE, BABY!
ReplyDeleteThe Enterprise has been invited to holiday at a special alien planet designed for vacationing travelers. Not much is known about the planet, and immediately something goes wrong which separates the crew on the planet surface. Some are in pairs, others by themselves. Each one is immersed in their own personalized fantasy. At first they don't believe, but it's all really convincing and eventually they can't help but get caught up in it. Kirk gets his old girlfriend, and punches out his old nemesis when he hits on her. McCoy and Barrows experience a real bond in a setting that is somehow ideal for romance. Sulu I guess becomes a Samurai (still seems racist, though). But then each fantasy takes on a more and more dangerous tone, and the crew panics as they realize that communication is cut off from the others. Just in time before someone gets themselves killed, everything disappears, and they find themselves on a barren planet. Spock shows up to explain that he has figured out the mechanics of the planet, and that the aliens didn't realize how dangerous their wonderful invention could be to fragile humans. They all admit that they could sure enjoy a planet like this if proper safety precautions were possible, and head off on their way.